Noel Leeming Commercial


STEAM learning applies Science, Technology, Engineering, Arts and Maths to solve meaningful real-world problems through hands-on learning and creative design. Robotics supports all STEAM subjects and is an innovative approach to teaching and multisensory learning for both primary and secondary schools.

The right tools

Noel Leeming offers a wide range of STEAM products for all ages such as robotic kits, engineering kits, science kits and many other practical technology learning tools.

The team

Our specialist team works alongside schools to help them enjoy greater understanding and value from their STEAM initiatives. Our Education Managers throughout New Zealand can assist with integrating STEAM and Robotics into your curriculum and also help you network with other STEAM schools for greater knowledge sharing.


We also partner with UTB (Using Technology Better) to improve the speed of uptake and quality of STEAM learning for teachers and students. They have a dedicated STEAM Ready Certificate course or they’ll work with you to develop a training programme that meets the needs and goals of your school.

Education portal

Your customised portal is a simple way to manage your ongoing STEAM and Robotics activity, updates and transactions – saving a lot of valuable time.

Our Brands

Transforming how children learn, Osmo merges tactile exploration with innovative technology, actively engaging children in the learning process.


Sphero sparks collaboration and fosters creativity through programmable robots and STEAM activities that connect learning and play


Makeblock provides comprehensive hardware, software, content solutions, and top-notch robotics competitions, with the aim of achieving deep integration of technology and education


As tech-lovers and education experts, Marbotic created the ultimate learning experience mixing traditional wooden toys and touchscreen technology.


Kai’s Clan is so much more than just a yellow robot! A place where the physical and the virtual worlds merge to become an interactive learning playground.

The ClassVR headset has been designed for use by students and can be used in several ways. 

STEAM Lesson Plans

Our PLD partner Using Technology Better are experts in helping integrate STEAM into the classroom. They have shared a few examples of STEAM Lesson Plans by level and by brand.
Click on the links to view the lesson plans in Google Docs. If you’d like to know more about how to support your teachers with professional development in STEAM just get in touch 




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