Sphero – Break the rules around learning
In primary schools, students are grasping early concepts of programming while fostering 21st century skills, whether they’re replicating the solar system, programming characters in a story, or painting geometric shapes with the robot. Students learn to think and act like engineers, exposing them to real world problems and the 4C’s (collaboration, communication, creativity, and critical thinking).
Sphero products align with important trends and hot topics in education today. Through creative programming activities, our robots provide opportunities for students to learn by doing through a more open-ended model. We inspire young minds to learn the skills of the future and embrace careers in technology as computer science backgrounds become more and more necessary.
Osmo – Coding is a modern superpower
Founded in 2013 by Pramod Sharma and Jerome Scholler, Osmo uses its proprietary Reflective Artificial Intelligence to fuse physical play with digital engagement. In response to hands on manipulation of real objects using tiles, blocks, drawings etc, Osmo provides instant onscreen feedback and fun.
This modern, healthy take on digital play promotes creativity, problem solving and critical thinking, bringing back the essence of play and encourages core life skills; creative thinking and social interaction by creating an open environment for kids to problem solve, gain positive feedback and interact with one another.
Smart. Maybe too smart.
Cozmo is made of 300+ parts that create one super smart, super entertaining robot. He doesn’t just move, he gets curious and explores. He doesn’t just learn, he plots and plans. He doesn’t just see you he gets to know you. Want to see Cozmo do something totally new? Use the Cozmo Software Developers Kit (SDK) to program new interactions.
Terms and Conditions: Products not available in store. Education Institution enquiries only.